Hello there, this is Dennis from the Star Wars™ Battlefront™ II team.
For more than two years, the team has deployed 25 free ...
“Sound is 50 percent of the movie-going experience.”
This principle is epitomized by one of the richest and most recognizable audio libraries in entertainment history – that of Star Wars™. It’s not only the iconic scores, it’s just as much the sounds of a firing blaster, an igniting lightsaber, and a roaring TIE fighter that are firmly embedded in pop-culture’s collective hive-mind.
Honoring this legacy in Star Wars™ Battlefront™ II was key for the game’s release, and has been an ongoing effort throughout the two-plus years of content updates.
Adopting existing sounds from the Lucasfilm archives is, of course, at the foundation, but there are many creative methods an audio designer needs to utilize in transferring the soundscape of Star Wars into a video game. Often, to meet the unique additions and requirements of the interactive environments presented, the audio team needs to create – or recreate – a sound ...
Ahead of the exciting arrival of Star Wars™: The Rise of Skywalker™ content starting December 17, 2019, we’re celebrating two years of updates in Star Wars™ Battlefront™ II!
If you’re a long-time player (or just generally observant), you’ve probably noticed how the implementation of non-human players – driven by AI (artificial intelligence) – has played a major role in the evolution of Star Wars™ Battlefront™ II throughout the year.
As we tend to talk a lot about the more, let’s say, tangible aspects of our game – be it new planets, heroes, reinforcements, that kind of thing – we wanted to take a moment to highlight the work of our coders and designers in this specific domain.
Hopefully, it’ll give you some noteworthy insight in how the AI operates under the hood, and why it ultimately allows our game designers to create awesome gameplay experiences and quintessential Star Wars battle moments.
The New AI in Star Wars Battlefront II – A Brief Summary
A big milestone was reached in early 2019 as ...
Read moreThe Another Night on Endor Update* is available in Star Wars™ Battlefront™ II to all players starting October 23. Here’s your top-line roundup of what it contains:
Starting September 25*, one of the Republic’s finest soldiers, the Clone Commando, is arriving to Star Wars™ Battlefront™ II with the Cooperation Update. The vibrant and fungal-covered planet Felucia is added as a new location, too, playable in Capital Supremacy’s large-scale tug of war, plus the new PVE modes Instant Action and Co-Op!
To top it all up, Luke Skywalker will be getting the Farmboy Appearance from A New Hope, attainable by partaking in a special in-game challenge.
The Clone Commando
Clone Commandos were elite operatives deployed by the Galactic Republic in high-profile missions across the galaxy. In Star Wars Battlefront II, Clone Commandos wield the DC-17m Repeating Blaster Rifle with an Anti-Armor A...
We’re unveiling our latest Roadmap for Star Wars™ Battlefront™ II at Gamescom to reflect the amazing new content coming this fall. We have major updates happening in September and December. Get the highlights below and to learn more details about what’s coming, be sure to check out our latest ...
Read moreWith the exciting launch of Capital Supremacy behind us, and more locations to the mode confirmed for the future, the Design Director on Star Wars™ Battlefront™ II’s new mode, Manuel Llanes, shared some...
Read moreOn March 26*, the Infiltrator reinforcement class is introduced to Star Wars™ Battlefront™ II. Infiltrators are highly skilled, tactical elite soldiers thriving on the hunt, equipped with weapons and devices suited for close-quarters encounters.
Let’s take a closer look at what’s in store.
The ARC Trooper – An Elite Soldier of the Galactic Republic
Advanced Recon Commandos, also known as ARC Troopers, were the elite soldiers of the Galactic Republic. They were often placed on missions too challenging for standard clones.
In Star Wars™ Battlefront™ II, the ARC Trooper wields two DC-17 hand blasters, a pistol carried by high-ranking members of the clone army. Making the ARC Trooper a lethal opponent in close quarters, the dual blasters are fired individually by pressing the triggers or mouse buttons.
The primary DC-17 can be charged up to deal out a precise Power Blast, as well. This Ability buil...
Read moreStarting March 26, the forces of the Galactic Republic and Separatists clash in Capital Supremacy* – an immersive, Clone Wars-era authentic experience in Star Wars™ Battlefront™ II – where non-linear ground battles fuse with the thrill of invading capital ships and taking them down.
Along with the update, we’re releasing our latest location, Pipeline Junction West on Geonosis, plus the Separatist Dreadnought and Republic Attack Cruiser capital ship interiors – all serving as settings to the dynamic and tactical warfare of Capital Supremacy.
Two additional reinforcement units join the battle as well – the Infiltrator class Republic ARC Trooper and Separatist BX Commando Droid. Make sure to ...
How do you recover from having your planet-destroying superweapon, well, destroyed, by a bunch of Rebels? You build a bigger, better, and more powerful one, of course. That’s exactly what the Galactic Empire did.
Death Star II spanned more than 160 kilometers in diameter, compared to its predecessor’s 120, and was equipped with 15,000 heavy turbolasers, 15,000 standard turbolasers, 7,500 laser cannons, and 5,000 ion cannons. It undoubtedly earned its space battle station label. While being built, it was held stationary in space above Endor by a repulsorlift field, created from the shield generator situated on the forest moon.
Despite being under construction during the Battle of Endor, its main weapon, the superlaser array, was fully operational. The Rebels could just watch flabbergasted as the armament powered by kyber crystals (the same crystals used for constructing lightsabers) dissolved their Liberty star cruiser during the combat above the Ewo...
Read moreWith The Chosen One Update arriving on February 27, we’re not only getting a new hero in Anakin Skywalker, but also an update to how the clone troopers of the Galactic Republic are represented in Star Wars™ Battlefront™ II.
Along with an overarching re-implementation of how trooper classes are visually identified, the different clone trooper legions have also undergone a touch-up in the way they look. And with this update, we’re introducing the option to play as an armored clone officer, too!
These changes and improvements to the clone army tie into each other, so to learn about how it comes together, we’ve talked to Game Designer Christian “CJ” Johannesén.
Phase I and Phase II Clone Troopers
With the additions of prequel era characters and locations to Star Wars Battlefront II, the clone troopers were originally implemented with the idea of staying true to the point in time when they appeared on the St...
Star Wars™ Battlefront™ II’s The Chosen One Update* is slated to go live February 27, and as the name suggests, it’s time for one of the renowned heroes from the Clone Wars, Anakin Skywalker**, to lead the way on the battlefront.
You’ll find the specifics about our latest addition to the hero roster below. Plus, learn about the 501st Legion***, the Coruscant Guard, and other additions and changes to clone trooper Appearances – including the opportunity to play as armored officers – all coming with this update!
Also, don’t miss out on a behind-the-scenes look at how we brought Anakin to the game by reading our article on ...
To make the wait for Anakin Skywalker* a tiny bit more bearable (players will get their hands on the hero of the Galactic Republic on February 27**), Mattias Kirsten, Animator on Star Wars™ Battlefront™ II, was kind enough to give us a peek on how the animations of the powerhouse Jedi were made.
And later, if you want to learn even more, make sure to digest our rundown on how a hero is created and ...
The flora and fauna on Endor is really something a little extra. Reptavian geejaws circle the air beneath the lush tree crowns, and Ewoks trek the forest floor and the settlements above – made up of huts, platforms, and walkways between the giant, Endorian trees. A place of beauty and serenity, no doubt, but the Sanctuary Moon has also seen its share of conflict.
It’s a good thing then that the Ewoks are fiercer than a first impression might reveal. The furry dwellers will dispose of any incoming threat by sounding their battle horns, releasing a small species of native fire spirits called Wisties, and fighting relentlessly with their spears.
Geonosis might be most well-known for the significant events that transpired at the dawn of the Clone Wars. Overseen by Count Dooku (read our interview with Corey Burton voicing Dooku in Star Wars™ Battlefront™ II) and his ...
Read moreThe ex-Jedi turned menacing Sith lord, Count Dooku*, is striding confidently right into Star Wars™ Battlefront™ II on January 23 in the Darth Tyranus Update**.
Geonosis – a Clone Wars battlefront which was brought to Galactic Assault in November – is now coming to the game modes Blast, Heroes vs. Villains, and Custom Arcade.
Here’s everything you need to know about the latest update.
Count Dooku’s Journey From Light to Dark
Once an apprentice of Master Yoda, Count Dooku turned his back on the Jedi Order with a thirs...
Read moreIf you’re new to Star Wars™ Battlefront™ II and want to get up to speed, you can read our overarching Beginner’s Guide and our guides to Hero Showdown, ...
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